small software. on your side.
I spent a decade building software designed to extract. Attention, money, time, data. It worked. It paid.
CosmicGlue is what comes next. Tools I build because they should exist. Paid tools and free games that earn their place without turning you into the product.
the apps.
Priced to cover the servers, not to fund a growth team. Each one has its own site, its own mood, its own contact inbox. The thread between them is the asterisk in the footer.
go/handbook, go/okrs, go/wifi. Flat pricing, no per-seat nonsense.
Comments, reactions, forms, subscriptions, polls, a light CMS.
Add abilities, choose access, start with scheduling. Invited beta.
Log events from any app, then follow the customer stories and missed milestones they add up to.
the games.
No IAP. No ads. No battle pass. No monetization team. Just games I wanted to exist.
Serf to alderman on your lunch breaks. No cooldown timers to pay to skip.
Real nearby map, real weather. Just the game — no monetization team.
Mine asteroids, upgrade a beat-up ship, pay your debt. The debt in the story is the only one you'll pay.
ctfisn't leetcode.
Flags are hidden across the site. If you can find the last one, we should probably talk.
work with us.
Sometimes the thing you need isn't a product. Sometimes you need someone to show up and ship with you. Three ways to do that.