CosmicGlue
Nothing to sell you.
A small software studio. Apps, games, and tools that don't want anything from you.
I spent a decade building software designed to extract. Attention, money, time, data. It worked. It paid.
CosmicGlue is what comes next. Tools I build because they should exist. Games without a monetization team. Software that doesn't want anything from you, because I don't need anything from you.
Nothing to sell you.
What's here
Priced to cover the servers. Not priced to fund a growth team.
Patches
Agentic workflow runtime. Compiled Rust, capability-scoped tools, audit trails. Built because existing agent platforms treat security as a later problem.
Cmdline
Uptime monitoring and status pages that don't need a sales call. A dashboard, a webhook, done.
SlashGo
Go links without the $50/user/month. The feature you remember from your last big-company job, priced like what it is: a short URL.
JamWidgets
Widgets for static sites. Comments, forms, reactions. Because Webflow is $300/month for HTML.
Appable
Anonymous analytics for desktop apps. Version adoption, crash-free sessions. No PII, no behaviour tracking, no dashboards designed to sell you enterprise tier.
Lowborn
Medieval incremental game. No IAP, no ads, no battle pass. Serf to alderman on your lunch breaks.
Deadzone
Zombie survival idle. Real nearby map, real weather, no monetization team. It's just the game.
Hiring != Leetcode
Flags are hidden across the site. Find them. If you can find the last one, we should probably talk.